Build Multi-Level Tables with the Bridges & Connectors Container Set
By Welcome to Monster Fight Club! | Published: 2026-11-01
Category: How-to Guides
Turn flat games into layered tables with the Bridges & Connectors Container Set. Plan a two-level base, clip bridges end-to-end, and test reach before adding height.
Quick answer
Start with a two-level layout: place a few containers as ground-level anchors, then use the container-to-container clips from the Bridges & Connectors Container Set to lock a bridge container end-to-end between them. Build outward and upward only after the base is stable.
Why start with a two-level plan
Multi-level tables fail most often because players build upward before securing the ground layer. A two-level plan forces you to test access and stability early, before you add overhangs or stacked structures. It also keeps the table readable during play: every elevated walkway should have a clear reason to exist, such as a sniper perch or a shortcut between objectives.
When the set is not enough
The set includes four container bridges and connectors, but it does not include rules for line of sight or vertical movement. You will need to agree on those with your group before the game. Also, the clips are designed for container-to-container connections; they are not a general-purpose clamp for every scenery piece. If you want tall towers, plan to combine this set with other container sets rather than forcing a single kit to do everything.
Steps to build a stable multi-level table
- Lay out ground-level containers first: Place two or three containers flat on the mat as anchor points, spaced roughly one bridge-length apart. Check that each container sits flush and does not rock. If a container wobbles, swap it for a flatter piece before adding height.
- Attach the first bridge with clips: Use the container-to-container clips to connect a bridge container end-to-end between two ground anchors. Press each clip fully onto both container edges until it clicks or seats firmly. A partially seated clip is the most common cause of mid-game collapses; tug gently on the bridge to confirm it is locked.
- Test reach and line of sight: Place a miniature on the bridge and check whether it can see and be seen from the table edges. Adjust the bridge height or angle before adding more levels. If the bridge creates a blind spot that makes the game unfair, lower it or rotate the layout.
- Add a second level only on a stable base: Stack a container on top of a ground anchor only if the lower container is clipped to at least one neighbor. Use additional clips to secure the upper container to the bridge if the geometry allows. Never stack a container on an unclipped base; the clips are what keep the structure from sliding.
- Check access points for miniatures: Walk a miniature through the layout: can it reach the bridge via a ramp, ladder, or open container? If the only access is a sheer drop, add a connector or reposition the bridge. A multi-level table is only playable if every level has at least one legal entry point.
- Secure the final layout before play: Gently push on each elevated piece from four directions. If anything shifts, add or reseat clips until the structure feels solid. Mark clip positions with a photo if you plan to rebuild the same layout. Take a quick photo of the finished layout so you can recreate it without guesswork next session.
Product facts
- Bridges & Connectors Container Set: The set includes four cargo container bridges and connectors, plus container-to-container clips that join containers end-to-end. The clips let you build secure bridges and overhangs without glue, so you can reconfigure your multi-level table between games.

Bridges & Connectors Container Set
