Welcome to Monster Fight Club!

Combat Zone: Maelstrom Starter Gang Box Contents Explained

Combat Zone: Maelstrom Starter Gang Box Contents Explained

By Welcome to Monster Fight Club! | Published: 2026-11-02

Category: Product Reviews

A practical FAQ on what's inside the Combat Zone: Maelstrom Starter Gang box, what the cards do, and whether it's the right starting point for your cyberpunk gang miniatures collection.

Quick answer

The Combat Zone: Maelstrom Starter Gang is a complete, ready-to-field gang in one box: six Maelstrom miniatures, thirteen character cards, one scenario card, five program cards, and twenty-one Maelstrom tokens. It is the most direct way to start a Maelstrom crew without buying models and cards separately.

What the card count actually means for play

Thirteen character cards for six miniatures is not a misprint. It means the box gives you options for how each fighter is configured or which characters you bring, so a single set of models can support more than one gang build. The five program cards add another layer of in-game decisions, and the scenario card gives you a self-contained fight to run while you learn the rules.

If you are comparing starter gangs, look at the card-to-model ratio rather than just the miniature count. A box with more character cards per model tends to offer more replay variety before you need to expand.

Where this box fits in a cyberpunk miniatures collection

Maelstrom is one of several Combat Zone gangs, and the starter box is designed to be playable on its own rather than as a supplement. That makes it a sensible first purchase if you want a complete gang, and a sensible second purchase if you already run another crew and want a distinct opponent with a different card pool and program options.

The box does not include rules for the Combat Zone game itself, so you will still need the core rules to use it. Treat the starter gang as your models-and-cards purchase, not your whole rulebook purchase.

Maelstrom Starter Gang FAQ

How many miniatures are in the box?
Six Maelstrom miniatures. That is the complete model count for the starter gang as supplied; the box does not include extra duplicate sculpts.
Do I need to buy cards separately?
No. The box already contains thirteen Maelstrom character cards, one scenario card, and five program cards, so the gang is card-complete out of the box. Check that your group's format uses the included program cards before assuming they are optional.
Are tokens included?
Yes. Twenty-one Maelstrom tokens are part of the set, which covers the in-game markers the gang needs without borrowing from another player.
Can I play with just this box?
You can field the gang with what is in the box, but the Combat Zone core rules are not included. You will need access to the rules to actually play. Confirm you have the core rules before your first session.
Is this a good first Combat Zone gang?
Yes, if you want a self-contained crew with a scenario card to learn from. If you already own another starter gang, this box works as a second crew with a different card pool.

Product facts

  • Combat Zone: Maelstrom Starter Gang: The box includes six Maelstrom miniatures, thirteen Maelstrom character cards, one Maelstrom scenario card, five program cards, and twenty-one Maelstrom tokens. You get a full gang plus its cards and tokens in one purchase, so there is no need to source components separately before your first game.
    Combat Zone: Maelstrom Starter Gang
    Combat Zone: Maelstrom Starter Gang

Shop Related Products

Combat Zone: Maelstrom Starter Gang

Combat Zone: Maelstrom Starter Gang

$31.50 $50.00

Shop Now